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杀气丶

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  1. 版本 1.0.0

    1次下载

    L2JETERNITY-2201-main 服务端【无源码-转自MXC】 口碑很好的项目组,无源码,服务端有人数限制【非本人限制】 项目组官网 https://l2jeternity.com # L2JETERNITY-2201 https://l2jeternity.com/index.php?/topic/193-revision-2201/ 布告栏系统-功能多 出售BUFF,类似离线商店 多功能服务-传送-buff-纹身-商店-等 排行榜 buff 狩猎信息 掉落查询 命令 商店 部分功能NPC截图
    免费
  2. 血玫瑰天堂2,2022年3月份更新 此次更新为内核更新,无需更新登陆器 1,加入布告栏拍卖系统,玩家可使用金币进行购买和自行拍卖多余道具! 2,加入.dressme 命令换装系统,功能如截图所示,可变换:武器,装备,盾牌,斗篷及头饰外观。 仅变换外观,属性不变! 游戏内输入 .dressme 打开换装系统界面!~ 可保存到 按键宏内 !~ 3,加入 智能AI 假人, 假人不定期出售及购买高级装备及有趣头饰道具等! 能捡大漏哦
  3. 摘自:l2jbrazil 作者:Nezuko [L2jSunrise] Sistema buff SHOP 玩家使用过 .buffshop 命令 摆摊出售自己的BUFF, https://prnt.sc/tdagvs https://prnt.sc/tdah21 https://prnt.sc/tdah9t https://prnt.sc/tdahil https://prnt.sc/tdahpg https://prnt.sc/tdahx4 https://prnt.sc/tdai6w https://prnt.sc/tdaid2 https://prnt.sc/tdaik3 https://prnt.sc/tdaiyj 下载地址 https://www.mediafire.com/file/zmmm75q8rn6i90c/Improved+Buff+shop+falta.rar/file (记得注释掉 BuffShopManager.java 文件的第 217 行,一切正常)
  4. 来源:l2jbrazil 将两个相同属性的护身符合并成时间更长的护身符 /* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package handlers.voicedcommandhandlers; import java.util.Arrays; import java.util.Date; import java.util.HashMap; import java.util.Map; import java.util.Objects; import l2r.gameserver.handler.IVoicedCommandHandler; import l2r.gameserver.model.actor.instance.L2PcInstance; import l2r.gameserver.model.items.instance.L2ItemInstance; import l2r.gameserver.util.Util; /** * This is a clean version of my original idea back in 2012. * @author Nik */ public class CombineTalismans implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "combinetalismans" }; @Override public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params) { if (VOICED_COMMANDS[0].equalsIgnoreCase(command)) { final Map<Integer, L2ItemInstance> talismans = new HashMap<>(); activeChar.sendMessage("Combining talismans..."); try { //@formatter:off Arrays.stream(activeChar.getInventory().getItems()) .filter(Objects::nonNull) .filter(L2ItemInstance::isShadowItem) .filter(i -> Util.contains(TALISMAN_IDS, i.getId())) // Filter that only talismans go through. .sorted((i1, i2) -> Boolean.compare(i2.isEquipped(), i1.isEquipped())) // Equipped talismans first (so we can then pick equipped first for charging). .forEach(item -> { final L2ItemInstance talismanToCharge = talismans.putIfAbsent(item.getId(), item); if ((talismanToCharge != null) && activeChar.destroyItem(VOICED_COMMANDS[0], item, activeChar, false)) { talismanToCharge.decreaseMana(false, -item.getMana()); // Minus in decrease = increase :P } }); //@formatter:on activeChar.sendMessage(talismans.isEmpty() ? "...there were no combined talismans." : "...results:"); talismans.values().forEach(i -> activeChar.sendMessage(i.getName() + " has been successfully combined.")); } catch (Exception e) { activeChar.sendMessage("There was a problem while combining your talismans, please consult with an admin, and tell him this date: " + Util.getDateString(new Date(System.currentTimeMillis()))); _log.warn("Error while combining talismans: " + e); } } return true; } @Override public String[] getVoicedCommandList() { return VOICED_COMMANDS; } //@formatter:off // All talismans inside high five client. public static final int[] TALISMAN_IDS = { 9914, // Blue Talisman of Power Increases P. Atk. when in use. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be traded or dropped. 9915, // Blue Talisman of Wild Magic Increases Critical Rate of magic attacks temporarily. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9916, // Blue Talisman of Defense Temporarily decreases P. Def./M. Def./Evasion and increases P. Atk./M. Atk./Atk. Spd./Casting Spd./speed. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9917, // Red Talisman of Minimum Clarity Decreases skill MP consumption when used. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9918, // Red Talisman of Maximum Clarity Temporarily greatly decreases skill MP consumption when used. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9919, // Blue Talisman of Reflection When used, grants a skill whereby any physical melee damage received will be reflected back onto your attacker. Effect does not stack with additional talismans of the same type. This item cannot be traded or dropped. 9920, // Blue Talisman of Invisibility Makes you invisible for a while, so you cannot be attacked by enemies. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9921, // Blue Talisman - Shield Protection When used, increases the protection power of a shield. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9922, // Black Talisman - Mending When used, it cures bleeding. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9923, // Black Talisman - Escape When used, it cancels all Movement Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9924, // Blue Talisman of Healing It increases HP Recovery Magic temporarily. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9925, // Red Talisman of Recovery It recovers HP/CP. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9926, // Blue Talisman of Defense When used, increases P. Def. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9927, // Blue Talisman of Magic Defense When used, increases magic P. Def. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9928, // Red Talisman of Mental Regeneration When used, it speeds up MP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9929, // Blue Talisman of Protection When used, increases the protection power of a shield. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9930, // Blue Talisman of Evasion When used, increases evasion and reduces Critical Damage possibilities. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9931, // Red Talisman of Meditation When used, it greatly increases MP Recovery Rate. You cannot move during recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9932, // Blue Talisman - Divine Protection When used, P. Def. and M. Def. greatly increase momentarily. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 9933, // Yellow Talisman of Power Increases P. Atk. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9934, // Yellow Talisman of Violent Haste Increases Atk. Spd. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9935, // Yellow Talisman of Arcane Defense Increases Magic Defense. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9936, // Yellow Talisman of Arcane Power Increases M. Atk. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9937, // Yellow Talisman of Arcane Haste Increases Casting Spd. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9938, // Yellow Talisman of Accuracy Increases Accuracy. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9939, // Yellow Talisman of Defense Increases Defense. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9940, // Yellow Talisman of Alacrity Increases P. Atk., M. Atk., and Speed. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9941, // Yellow Talisman of Speed Increases Speed. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9942, // Yellow Talisman of Critical Reduction When used, it decreases damages from physical critical attacks. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9943, // Yellow Talisman of Critical Damage Increases Critical P. Atk. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9944, // Yellow Talisman of Critical Dodging When used, it decreases physical Critical Damage possibility. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9945, // Yellow Talisman of Evasion Increases Evasion. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9946, // Yellow Talisman of Healing Increases HP Recovery Magic temporarily. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9947, // Yellow Talisman of CP Regeneration Increases CP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9948, // Yellow Talisman of Physical Regeneration Increases HP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9949, // Yellow Talisman of Mental Regeneration Increases MP recovery. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9950, // Grey Talisman of Weight Training Increases weapon Weight Limit. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9951, // Grey Talisman of Mid-Grade Fishing Obtains Mid-Grade Fishing Mastery Level (Lv 18). Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9952, // Orange Talisman - Hot Springs CP Potion Create 1 Hot Springs CP Potion following the consumption of 16 Soul Ore. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be traded or dropped. 9953, // Orange Talisman - Elixir of Life Consumes 50 Soul Ore to create an A-Grade Elixir of Life. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9954, // Orange Talisman - Elixir of Mental Strength Consumes 57 Soul Ore to create an A-Grade Elixir of Mental Strength. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9955, // Black Talisman - Vocalization Breaks magic silence. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9956, // Black Talisman - Arcane Freedom When used, it cancels Magical Movement Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9957, // Black Talisman - Physical Freedom When used, it cancels Physical Movement Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9958, // Black Talisman - Rescue When used, it cancels Physical Skill Inability States. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9959, // Black Talisman - Free Speech Breaks silence. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9960, // White Talisman of Bravery Increases Resistance to mental attacks. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9961, // White Talisman of Motion When equipped, Resistance to Paralysis increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 9962, // White Talisman of Grounding When equipped, Resistance to Shock attacks increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 9963, // White Talisman of Attention When equipped, Resistance to sleep attacks increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 9964, // White Talisman of Bandages When equipped, Resistance to bleed attacks increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 9965, // White Talisman of Protection Increases Resistance to buff disarming magic. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 9966, // White Talisman of Freedom When equipped, Resistance to Hold increases. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 10141, // Grey Talisman - Yeti Transform Can be transformed into a Yeti for a certain amount of time. Transformation is cancelled if unequipped. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 10142, // Grey Talisman - Buffalo Transform Can be transformed into a Buffalo for a certain amount of time. Transformation is cancelled if unequipped. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 10158, // Grey Talisman of Upper Grade Fishing Obtains Upper-Grade Fishing Mastery Level (Lv 24). Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 10416, // Blue Talisman - Explosion Increases P. Atk./Atk. Spd. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10417, // Blue Talisman - Magic Explosion Increases M. Atk. and M. Critical Rate . Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10418, // White Talisman - Storm Increases Wind attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10419, // White Talisman - Darkness Increases Dark attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10420, // White Talisman - Water Increases Water attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10421, // White Talisman - Fire Instantly increases fire elemental. Only one effect is applied when you wear the same two talismans. Projection Weapons with no exchange/drop available 10422, // White Talisman - Light Increases holy attribute. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10423, // Blue Talisman - Self-Destruction Damages a nearby enemy with a powerful explosion. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10424, // Blue Talisman - Greater Healing Increases heal power. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10518, // Red Talisman - Life Force Completely restores MP/HP when used. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10519, // White Talisman - Earth Increases Earth attribute defense by 50 when used. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10533, // Blue Talisman - P. Atk. Increases P. Atk. when used. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10534, // Blue Talisman - Shield Defense Shield Def. increases when used. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10535, // Yellow Talisman - P. Def. P. Def. increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10536, // Yellow Talisman - M. Atk. Increases M. Atk. when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10537, // Yellow Talisman - Evasion Increases Evasion when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10538, // Yellow Talisman - Healing Power HP recovery M. Atk. increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10539, // Yellow Talisman - CP Recovery Rate CP recovery rate increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10540, // Yellow Talisman - HP Recovery Rate Increases HP Recovery Rate. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10541, // Yellow Talisman - Low Grade MP Recovery Rate Increases MP Recovery Rate. Effect does not stack with additional Talismans of the same type. This item cannot be exchanged or dropped. 10542, // Red Talisman - HP/CP Recovery HP/CP are recovered when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 10543, // Yellow Talisman - Speed Speed increases when equipped. Effect does not stack with additional Talismans of the same type. A Shadow Item which cannot be exchanged or dropped. 12815, // Red Talisman - Max CP Increases Max CP when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped. 12816, // Red Talisman - CP Regeneration Increases CP regeneration rate when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped. 12817, // Yellow Talisman - Increase Force Increases your Force Level when attacked while equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped. 12818, // Yellow Talisman - Damage Transition Transfers a portion of damage you take onto your servitor while equipped. Effect does not stack with additional Talismans of the same type. Shadow Item that cannot be exchanged or dropped. 14604, // Red Talisman - Territory Guardian When used, Max CP is greatly increased and a certain amount of CP is greatly recovered. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 14605, // Red Talisman - Territory Guard When used, Max CP is increased and a certain amount of CP is recovered. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 14810, // Blue Talisman - Buff Cancel Cancels the buffs of nearby enemies upon use. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 14811, // Blue Talisman - Buff Steal Steals the target's abnormal status upon use. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 14812, // Red Talisman - Territory Guard When used, Max CP is greatly increased and a certain amount of CP is greatly recovered. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 14813, // Blue Talisman - Lord's Divine Protection Upon use, greatly decreases the damage received during PvP. Only one effect is applied when you wear the same two talismans. Shadow Item with no exchange/drop available 14814, // White Talisman - All Resistance Increases Resistance to all elements. Effect does not stack with additional Talismans of the same type. This item cannot be traded or dropped. 17051, // Talisman - STR Event item. STR +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17052, // Talisman - DEX Event item. DEX +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17053, // Talisman - CON Event item. CON +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17054, // Talisman - WIT Event item. WIT +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17055, // Talisman - INT Event item. INT +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17056, // Talisman - MEN Event item. MEN +2 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17057, // Talisman - Resistance to Stun Event item. Resistance to Stun +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17058, // Talisman - Resistance to Sleep Event item. Resistance to Sleep +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17059, // Talisman - Resistance to Hold Event item. Resistance to Hold +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17060, // Talisman - Paralyze Resistance Event item. Paralysis resistance +15 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted in bulk after the regular maintenance time on Jul. 7. 17061, // Talisman - ALL STAT Event item. All stats increase by 1 when equipped. Cannot be traded, dropped, destroyed, or used in the Olympiad. \\nThis item will be deleted after the regular maintenance on July 7th. 22326, // Blue Talisman - Buff Cancel Cancels the buffs of nearby enemies upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. 22327 // Blue Talisman - Buff Steal Stealsthe target's abnormal status upon use. Only one effect is applies when you wear two of the same talismans. Cannot be exchanged or dropped. Can be destroyed. Can be stored in a private warehouse. }; //@formatter:on }
  5. AuctionHouseItem.java 搜索: SELECT object_id, item_id, count, enchant_level, loc, loc_data, custom_type1, custom_type2, mana_left, time FROM items WHERE owner_id=? AND loc=? 改为: SELECT object_id, item_id, count, enchant_level, loc, loc_data, custom_type1, custom_type2, mana_left, time, visual_item_id FROM items WHERE owner_id=? AND loc=?
  6. 版本 1.0.0

    1次下载

    软件是几年前自己汉化的,现更新了新章节的DAT和连接! DAT新章节源码来源于L2MIKO的GitHub 地址 https://github.com/L2Miko/L2FileEdit 在使用过程中遇到的bug,可反馈到血玫瑰社区!www.l2fater.cn!~
    免费
  7. 版本 1.0.0

    1次下载

    PS DDS插件 v8.55.0109.1800 汉化版_ 使用PS修改dds文件会用到此插件,汉化版, 将Plug-ins文件夹解压到PS目录下覆盖完成汉化
    免费
  8. 进入 血玫瑰社区 注册了会员 就已经是大家庭的一员啦, 如果有QQ.可以加我QQ51605539 社区QQ群 262814036 血玫瑰社区开放的 血玫瑰天堂2 芙蕾雅H5伺服器 www.xmgtt2.top 血玫瑰天堂2Q群 48856842
  9. 血玫瑰天堂2 ,2022年2月份更新 新年伊始,血玫瑰天堂2也换新界面啦 界面UI更改位置,无额外失效扩展 字体更改,由Mingliu字体更改为Oppo字体 背景贴图改动,由H5芙蕾雅第五季血雾版更改为启航记-风云再起登录背景 引入 作者 NevesOma 的新角色动画[暂不使用] 人类 其它职业也有微调动画,游戏内体验 更新5个血玫瑰天堂登录溅射动画 更新游戏内载入界面,暂定版本画面为矮人和兽人掰手腕这张原画,以及minilogo加入血玫瑰天堂
  10. 转自:l2jbrasil 原作者:Nezuko GM可使用 //classbalance 打开职业平衡性管理界面进行相关操作 Balancer Lire L2JBrasil.rar
  11. 版本 1.0.0

    3次下载

    WOTgreal Package Exporter 解密 .u 文件工具 解密system内 u文件工具,如 interface 等!
    免费
  12. 首先,准备一份编译好的build文件(源码编译出来的)随便解压到哪个盘里! 以l2j开源的为例(一般l2j源编译出来的基本如下图) 接下来就是安装数据库了 复制一份大家之前使用的免导版服务端数据库 主要复制上图的三个文件!复制到第一步你解压出来的文件夹 然后打开 启动2 MySQL数据库启动.bat 接下来就是 安装服务端的数据库了 在tools文件夹里面有 datainstall.bat (大同小异) 打开dataintall.bat 在继续的时候会出现数据库地址错误 需要手动指定数据库位置 现在复制我们刚刚复制过来的mysql位置 E:\adfadfaf\mysql\bin 然后在datainstall.bat里面粘贴(鼠标右键粘贴) 回车 会出现下图 接下来就是输入数据库的账号密码了 这个账号密码就是我们之前复制过来的免导版的那个数据库账号密码 一般默认的都是root 当然自己建立的数据和密码就另说了 注意:部分l2j数据库密码那里默认密码为空,需要手动输入root 接下来就一路回车就行了 直到它提示你 还是回车或者按y 接下来就按回车吧等待安装完毕 这样一个免导版就安装完了 不同的源码会有不同的安装方式,这个教程仅适用于部分L2J源码 杀气手打教程2018.11.1
  13. 以下内容搜集于互联网 前言最近几年兴起的项目构建插件层出不穷,但总的来说 gradle 和maven 的市场使用份额最大,maven出现的早 好多人也比较喜欢,gradle是后来出现的,但是gradle 的功能个人感觉很强大。下面我简易的说下步骤。1.下载并安装gradle 并解压至如下目录 2.配置gradle环境 3 验证配置是否正确 4. 再eclipse 中下载插件gradle 插件并配置 5. 重启eclipse 新建项目就可以看见gradle 选项 注意事项: 新建项目时gradle 的设置要注意 下图二 2.gradle 插件为我们提供了一个常用的task列表,便于我们加快我们开发速度。
  14. 转自l2jtw 原文如下 原作者:Smith 在這裡教大家一點點小技巧! 由於 EnterWorld.java 核心原碼本身就有寫入登入時會自動執行 255_Tutorial 初學者導覽 這腳本! 所以我們從這邊直接改就可以了! 用記事本打開 \gameserver\data\scripts\quests\255_Tutorial\__init__.py 準備進行編輯! 準備加入以下這二段語法就可以了 代碼: from net.sf.l2j.gameserver import Announcements 代碼: else : Announcements.getInstance().announceToAll("歡迎「"+player.getName()+"」登入了。") return 步驟1. 首先在 javaclass 加入語法 : from net.sf.l2j.gameserver import Announcements 步驟2. 在 if string == "UC" :的最下面加入 else : Announcements.getInstance().announceToAll("歡迎「"+player.getName()+"」登入了。") return 注意 if跟 else : 需要平行 就像藍色線上的 不然GS會出錯喔^^ 改完之後請存檔! 伺服器重開或重讀腳本就生效了! 玩家等級需要6級以上才會公告喔 0.0 至於公告內容隨架設者自已編輯 寫法也還有很多種 會寫的人可以自已改
  15. L2J Server on CentOS 7.6+ 转码有些乱,大家直接访问原文进行学习吧 原文地址:https://www.l2jserver.com/centos.html
  16. <mul val='1.10' order='0x40' stat='pAtk' />    <----這裡增加物理攻擊力 +10% <mul val='1.10' order='0x50' stat='pAtkSpd' />    <----這裡增加物理攻擊速度 +10% <mul val='1.10' order='0x50' stat='mAtk' />    <----這裡增加魔法攻擊力 +10% <mul val='1.10' order='0x40' stat='mAtkSpd' />   <----這裡增加魔法施法速度 +10% <mul val='1.35' order='0x40' stat='maxHp' /> 最大HP加35% <mul val='1.45' order='0x40' stat='maxMp' /> 最大MP加45% <mul val='1.45' order='0x40' stat='maxCp' /> 最大CP加45% <mul val='1.05' order='0x40' stat='pDef' />  防加5% <mul val='1.05' order='0x40' stat='mDef' />  魔防加5% <mul val='1.10' order='0x40' stat='mAtk' />  魔法攻擊加10% <mul val='1.15' order='0x40' stat='pAtkSpd' /> 物理攻擊速度加15% <mul val='1.15' order='0x40' stat='mAtkSpd' /> 魔法攻擊速度加15% <mul val='1.20' order='0x40' stat='accCombat'/> 命中加20% <mul val='1.10' order='0x40' stat='sDef' />   盾擋格加10%(還沒測試過) <mul stat='pDef' order='0x40' val='1.05'/> 增加5%物理防禦 <mul val='1.10' order='0x40' stat='mAtk'/> 魔法攻擊力+10% <mul val='1.10' order='0x40' stat='pAtk'/> 物理攻擊力+10% <mul stat='mAtkSpd' order='0x40' val='1.15'/> 增加15%施法速度 <mul stat='pAtkSpd' order='0x40' val='1.15'/> 增加15%攻擊速度 <mul val='1.05' order='0x40' stat='regHp'/> HP回復速度+5% <mul val='0.95' order='0x40' stat='regMp'/> MP恢復速度-5%的效 <mul val='1.50' order='0x40' stat='stunRes'/> 受衝擊的概率 -50% <mul val='1.80' order='0x40' stat='poisonRes'/> 中毒的概率 -80% <mul val='1.80' order='0x40' stat='bleedRes'/> 出血的概率 -80% <mul val='1.50' order='0x40' stat='rootRes'/> 受到麻痺的概率 -50% <mul val='1.70' order='0x40' stat='sleepRes'/> 受催眠的概率 -70% <mul val='1.70' order='0x40' stat='rootRes'/> 受固定的概率 -70% <mul val='1.17' order='0x30' stat='mAtk'>       <----魔法攻擊加17% <mul val='1.5' order='0x30' stat='cancel'>        <----施法被中斷機率-50% <mul order="0x30" stat="maxHp" val="9"/>   <--最大HP加 9倍 <mul order="0x40" stat="maxMp" val="9"/>   <--最大MP加 9倍 <mul val='3' order='0x40' stat='mDef' />     <--魔法防禦加 3倍 <mul val='3' order='0x40' stat='pDef' />     <--物理防禦加 3倍 <mul val='3' order='0x50' stat='mAtk' />     <--魔法攻擊力加 3倍 <mul val='3' order='0x40' stat='mAtkSpd' />    <--魔法攻擊速度加加 3倍 <mul val='3' order='0x40' stat='pAtk' />     <--物理攻擊力加 3倍 <mul val='3' order='0x50' stat='pAtkSpd' />    <--物理攻擊速度加 3倍 <mul val='3' order='0x40' stat='regHp'/>     <--HP恢復速度加 3倍 <mul val='3' order='0x40' stat='regMp'/>     <--MP恢復速度加 3倍 <mul val='3' order='0x40' stat='sDef' />      <--盾牌格擋加 3倍 <mul val='3' order='0x30' stat='cAtk' />      <--致命攻擊的威力加 3倍 <mul val='3' order='0x40' stat='rEvas' />     <--迴避能力加 3倍 <mul val='3' order='0x10' stat='accCombat' />   <--命中能力加 3倍 <mul val='3' order='0x08' stat='rCrit' />     <--致命機率加 3倍 <mul val='3' order='0x50' stat='breath'/>     <--肺活量增加 3倍
  17. 防止百度云公开链接失效,补上私密链接!!! 链接:http://pan.baidu.com/s/1gdCTbsZ 密码:f5gp 链接: http://pan.baidu.com/s/1nt1W2BR 密码: mjbn
  18. 翻翻自己之前的贴子,发现这个问题,出现的很频繁!!!! Exception in thread "main" 解决方法是更换java版本! 根据自身所使用的源码,找到build.xml里面的jdk所需版本进行安装
  19. 三转职业--人类 Hell Knight / 死亡骑士 / 炼狱骑士 Duelist / 角斗士 / 决斗者 Dreadnought / 勇士 / 猛将 Sagittarius / 神射手 / 人马 Adventurer / 冒险家 / 冒险英豪 Archmage / 大法师 / 大魔导士 Soultaker / 灵魂捕获者 / 狩魂术士 Arcana Lord / 秘术之王 / 秘仪召主 Cardinal / 红衣主教 / 枢机主教 Hierophant / 大祭司 /昭圣者 三转职业--精灵 Evas Templar / 伊娃圣骑士 / 伊娃圣殿骑士 Sword Muse / 吟游剑士 / 伊娃吟游诗人 Moonlight Sentinel / 月光守护者 / 月光箭灵 Wind Rider / 风骑士 / 疾风浪人 Mystic Muse / 神圣诗人 / 伊娃秘术诗人 Elemental Master / 元素大师 / 元素支配者 Evas Saint / 伊娃圣徒 / 伊娃圣者 三转职业--黑暗精灵 Shilien Templar / 席琳圣骑士 / 席琳冥殿骑士 Spectral Dancer / 幽灵舞者 / 幽冥舞者 Ghost Sentinel / 幽灵守护者 / 幽冥箭灵 Ghost Hunter / 幽灵猎人 / 魅影猎者 Storm Screamer / 暴风狂啸者 / 暴风狂啸者 Spectral Master / 幽灵大师 / 暗影支配者 Shilien Saint / 席琳圣徒 / 席琳圣者 三转职业--兽人 Titan / 巨人 / 泰坦 Grand Khavatari / 武道家 / 卡巴塔里宗师 Dominator / 统治者 / 君主 Doomcryer / 毁灭使者 / 末日战狂 三转职业--矮人 Maestro / 巨匠 / 巨匠 Fortune Seeker / 探索者 / 财富猎人 三转职业--暗天使 Doombringer / 末日剑神 / 末日使者 Soul Hound / 灵魂猎人 / 追魂使 Trickster / 幻术师 / 魔弹射手 Judicator / 审判者 / 军武判官
  20. 发表于 2014-6-23 13:20:53 原作者:Michael 虽然天堂II客户端会对玩家输入的字符进行检查,防止玩家输入特殊符号,但是如果玩家用脱机外挂或者其他脱离客户端的方式创造角色,那么起名就会不受限制了,那么如何约束玩家只能用中文/英文/数字起名呢? 非常简单,我们只要在config中修改一个参数即可。 打开config/server.properties 文件,找到命名限制 CnameTemplate = .* 将这里的值修改为 ^[\u4e00-\u9fa5A-Za-z0-9]+$ 注意特殊符号都要带上,这样无论玩家用什么方法起名都不能用特殊符号了,另外如果你的脚本中有改名脚本,那么注意也要检测一下, 这里就不列出代码了,请自行百度搜索正则表达式。 另外欢迎大家来我自己的论坛转转;http://www.l2ow.org = =目前刚建立 有点空
  21. 转自:l2jtw 原作者:rocknow 這裡所說的 Lag,是例如點一下路,要經過好幾秒,人物才會開始走 或者跟 NPC 對話,要經過好幾秒,對話才會出現 如果不確定是不是網路問題,可以用 127.0.0.1 連進去伺服器 因為即使沒有網路,也可以用 127.0.0.1 連進去伺服器 所以如果用 127.0.0.1 連進去伺服器,遊戲中還是會 Lag 那就表示不是網路的問題,而是伺服器的問題 這種不是網路因素的 Lag,應該是架設伺服器的電腦,CPU 不夠快,或者記憶體不夠多 造成伺服器無法即時完成要做的事,就變成需要等待完成,等待的時間就是無回應的 Lag ------------------------------------------------------------------------------ 可能的解決方法: 花錢法(效果明顯): 0.更換比較快的 CPU 和增加多一點記憶體,並且使用 Win7 64 位元的版本  因為 XP 或者 Win7 32 位元的版本,支援的記憶體最多只有 3.x G  64 位元才能支援 4G 以上 不花錢法: 1.修改 C:\L2JTW\game\startGameServer.bat 的第 16 行  第 16 行最後面有一段「-Xms1024m -Xmx1024m」  把這 2 個「1024」,一起改大一點  例如都改成 5000,就變成「-Xms5000m -Xmx5000m」  如果測試的效果不明顯,再把數值改大一點,反覆去測試  (電腦剩餘的記憶體要夠多才能改大一點,改超過會反而開不了伺服器)  (例如改超過就會出現以下訊息:)  Error occurred during initialization of VM  Could not reserve enough space for object heap  Server terminated abnormally  server terminated  請按任意鍵繼續 . . . ★以下列出很多種方法,只改幾種的話,效果不明顯,但如果改很多種,效果也會很明顯 ★以下的方法修改後,請儲存,再開伺服器去測試 ★測試後如果覺得有改善,再一個一個把想要的功能恢復,再去調整哪些要關閉,哪些要恢復 2.關閉即時更新非選擇目標的HP狀態  修改 C:\L2JTW\game\config\custom.properties 的第 14 行  把 UpdateOthers = True 改為 UpdateOthers = False 3.關閉 NPC 自動走路和說話(新話島的NPC)  修改 C:\L2JTW\game\config\General.properties 的第 579 行  把 AllowNpcWalkers = True 改為 AllowNpcWalkers = False 4.關閉大型任務  修改 C:\L2JTW\game\data\scripts.cfg  把某一行的最前面加一個 # 字,就會關閉這個任務了(刪掉 # 字就會恢復這個任務)  1.第 311 行,quests/TerritoryWarScripts 開頭的,是領地戰相關的任務  2.第 288 ~ 306 行,hellbound 開頭的,是地獄邊界相關的任務  3.第 801 ~ 805 行,conquerablehalls 開頭的,是根據地戰相關的任務 5.關閉一直反覆執行的任務  修改 C:\L2JTW\game\data\scripts.cfg  把某一行的最前面加一個 # 字,就會關閉這個任務了(刪掉 # 字就會恢復這個任務)  1.第 81 行,ai/individual/GeneralDilios.java (柯塞勒斯同盟聯合基地的士兵訓練)  2.第 87 行,ai/individual/NPC_Walk.java (飛空艇碼頭巡邏兵的自動走路)  3.第 849 行,ai/individual/BasicTrainingCamp.java (新話島的士兵訓練)  4.第 852 行,custom/npcSelfTalk.py (新話島傳送師的自動說話)  5.第 853 行,custom/AutoBuffGoD.py (新話島BUFF師的自動加加) 6.關閉定期船/飛空艇  修改 C:\L2JTW\game\data\scripts.cfg  把某一行的最前面加一個 # 字,就會關閉這個任務了(刪掉 # 字就會恢復這個任務)  1.第 787 ~ 790 行,vehicles 開頭的,是定期船的移動  2.第 794 ~ 798 行,vehicles 開頭的,是飛空艇的移動 7.如果伺服器只是自己玩,只想打怪,不想去過一般任務,可以把一般任務關閉  修改 C:\L2JTW\game\data\scripts.cfg  把某一行的最前面加一個 # 字,就會關閉這個任務了(刪掉 # 字就會恢復這個任務)  1.第 310.312 ~ 756 行,quests 開頭的,是一般任務  2.第 240 ~ 254 行,village_master 開頭的,是副職業或轉職的任務  3.第 760 ~ 778 行,custom 開頭的,是特殊任務  4.第 781 行,不明任務  5.第 809 ~ 811 行,不明任務
  22. 如果要添加或减少内存来游戏服务器点击gameserver.bat 单击“编辑“ 查找和更改这个-Xms1024m-Xmx512m-Xmn256m REM ------------------- ------------------ REM默认参数为一个基本的服务器。 的java-Dfile.encoding = UTF8-Xmx1024m-Xms512m-Xmn256m 注意不要把最大RAM内存,因为ü需要保留一些空间, 免费的Windows Navicat的电脑速度等---> 8GB的内存使用最多4 -5千兆是确定给谁使用Windows 7的人, 如果你使用32位 -Xms1024m应该够了。 如果你使用64位 -Xms2048m应是不够的。 您可以使用-Xms1024m-Xmx1024m >>> 1GB的RAM -Xms2024m-Xmx2024m >>> 2GB内存 -Xms3024m-Xmx3024m >>> 3GB RAM -Xms4024m-Xmx4024m >>> 4GB内存 -Xms5024m-Xmx5024m >>> 5GB RAM -Xms6024m-Xmx6024m > >> 6GB内存 或 - Xms1g-Xmx1g >>> 1GB的RAM -Xms2g-Xmx2g >>> 2GB内存 ,Xms3g-Xmx3g >>> 3GB RAM -Xms4g-Xmx4g >>> 4GB内存 ,Xms5g-Xmx5g >>> 5GB内存 ,Xms6g-Xmx6g > >> 6GB内存
  23. 我们习惯将俄语的服务端统称为国外版服务端。因为国内做这个汉化开源的很少.... 此类端设GM方法,发一些简单的修改config的方法 端不同,位置可能有偏差... 方法1 config里面的这个server.ini # 是否所有登入玩家为GM : EverybodyHasAdminRights = True 设定为True即所有玩家新建角色都是GM 把自己设定为GM后 重启服务端 再把True修改为False 重启服务端后即可!!! 方法2 先建立个角色.然后进数据库角色表看该角色的对应obj_id 然后打开\Initiative\gameserver\config\GMAccess.d\full.xml 和Initiative\gameserver\config\full.xml 修改<PlayerID set="0"/>为对应的角色obj_id 例如建立的角色的obj_id为2268416584 那么就设置为<PlayerID set="2268416584"/>保存并关闭gameserver重新启动 方法3: config里面的这个General.properties (因端而异,不一定在General里) # 是否所有登入玩家为GM : EverybodyHasAdminRights = True 设定为True即所有玩家新建角色都是GM 把自己设定为GM后 重启服务端 再把True修改为False 重启服务端后即可!!!

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