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老站归档 L2J篇 首先修改ipconfig.xml【l2jtw/l2jserver/l2jcn等等大同小异!!】 原始大致如下 <?xml version="1.0" encoding="UTF-8"?> <!-- Put old contents of ExternalHostname here, used by default --> <gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost access --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- LAN's, put old contents of InternalHostname here --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> </gameserver> 我们将<gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" 这一行的<gameserver address="127.0.0.1"修改为<gameserver address="您的外网IP【花生壳动态域名也是输入在此】" 比如我的外网IP为 xmgtt2012.vicp.cc就修改成 <?xml version="1.0" encoding="UTF-8"?> <!-- Put old contents of ExternalHostname here, used by default --> <gameserver address="xmgtt2012.vicp.cc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost access --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- LAN's, put old contents of InternalHostname here --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /> </gameserver> 俄罗斯类服务端 我们习惯将俄语的服务端统称为国外版服务端。因为国内做这个汉化开源的很少....L2JSE yiyi曾经发布过一个源。。。其发布了一个开外网方法这个方法在国外服务端里都实用。。。 开外网方法 服务端方面只需要修改gameserver\config\network\server.ini 内的ExternalHostname = 127.0.0.1 将127.0.0.1改为外网IP(不需要改其他IP) 开局域网方法 修改gameserver\config\network\server.ini 内的InternalHostname = 127.0.0.1 将127.0.0.1改为局域网IP(不需要改其他IP)免费